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LPS: Leaves Per Second

  • peterburgerss
  • Jan 12
  • 1 min read

My challenge will be to refine my programming skills and deepen my game design skills by creating a small video game only contollable by 1 button. I impose this challenge to force myself to think creatively on how to still make the game fun and engaging. By the end of the module I will have a fully playable game on my itch.io portfolio that is also usable on mobile devices. It will be my first mobile-compatible game. I will spend no more than 15 hours on this game so I can learn to develop under extreme time pressure. (Also because we are to spend roughly 14 hours on ProfDev each module).


Learning goals: developing for mobile devices, developing using creative constraints, efficient time management when creating a game.

 
 
 

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